This Level is based off of an idea I had for the Minotaurs Maze. It was built in the UDK using primarily UDK assets with a few of my own added. My assets include the flying eyeballs seen in the beginning of the level which also include an animated particle system I created, The Hedge's in the maze which include a custom mesh and material, The crystals the player must collect to gain entrance to the lair which include a custom mesh and material, The water material seen throughout the level, The spikes seen mid way trough the level which include a custom mesh and material.
minotaur_gdd.pdf | |
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