Natural Selection
Based off of concept art for the game Natural Selection this environment was modeled in Autodesk 3DS Max, using standard lighting.
Natural Selection 2
Based off of concept art for the game Natural Selection this environment was modeled in Autodesk Maya, using standard lighting.
Subway
Based off of concept art this environment was modeled in Autodesk Maya, using standard lighting.
Huanted Carousel
Modeled in Autodesk Maya, using standard lighting.
Machine Room
Based off of concept art this environment was modeled in Autodesk 3DS Max, using standard lighting.
Corridor
Based off of concept art this environment was modeled in Autodesk 3DS Max, using standard lighting.
Lost City of Atlantis
Modeled in Autodesk Maya, using Physical Sun and Sky.
Visit my level/game design section to see it in Unreal Engine
Visit my level/game design section to see it in Unreal Engine